The technique of testing specifically against true or false is definitely bad practice if the variable in question is really supposed to be used as a boolean value (even if its type is not boolean) - especially in C/C++. Testing against true
can (and probably will) lead to subtle bugs:
These apparently similar tests give opposite results:
// needs C++ to get true/false keywords
// or needs macros (or something) defining true/false appropriately
int main( int argc, char* argv[])
{
int isGood = -1;
if (isGood == true) {
printf( "isGood == true\n");
}
else {
printf( "isGood != true\n");
}
if (isGood) {
printf( "isGood is true\n");
}
else {
printf( "isGood is not true\n");
}
return 0;
}
This displays the following result:
isGood != true
isGood is true
If you feel the need to test variable that is used as a boolean flag against true/false (which shouldn't be done in my opinion), you should use the idiom of always testing against false because false can have only one value (0
) while a true can have multiple possible values (anything other than 0
):
if (isGood != false) ... // instead of using if (isGood == true)
Some people will have the opinion that this is a flaw in C/C++, and that may be true. But it's a fact of life in those languages (and probably many others) so I would stick to the short idiom, even in languages like C# that do not allow you to use an integral value as a boolean.
See this SO question for an example of where this problem actually bit someone...