As "songdogtech" guessed, I also suspect you want "speed adjustment without pitch bending." It's pretty straightforward to do without third-party code. You can set the QTMovieRateChangesPreservePitchAttribute attribute and just adjust the movie's rate:
QTMovie = [[QTMovie alloc] initWithURL:mediaClipURL error:nil];
if (movie)
{
// Set preserve-pitch attribute
[movie setAttribute:[NSNumber numberWithBool:YES] forKey:QTMovieRateChangesPreservePitchAttribute];
[movie setRate:0.5];
}
// ...
Note: The further away from 1.0 you are, the more distortion you're going to have. There's really no way around this. Samples will be repeated when going slow at the same pitch and samples will be cut very short when going fast at the same pitch. It's a fact of audio processing - the harder the effect, the more distortion you'll eventually have.