I want to draw text to a GDI Surface and rotate this text by 90 degrees counter clockwise. I would prefer to use DrawText to draw the text because it supports carriage return. I tried to use a font with lfEscapement (see the code below) but the line is not rotated - one line gets rendered over the other. Is there any possibility to rotate the text? Or to render without rotation and rotate the whole device context?
Normal text layout:
Rotated (desired result):
case WM_PAINT:
{
hdc = BeginPaint(hWnd, &ps);
LOGFONT lf = {0};
HANDLE hFont;
ZeroMemory(&lf, sizeof(LOGFONT));
lf.lfWeight = FW_NORMAL;
lstrcpy(lf.lfFaceName, _T("Tahoma"));
lf.lfEscapement = 90;
lf.lfHeight = 30;
hFont = CreateFontIndirect (&lf);
hFont = (HFONT)SelectObject (ps.hdc, hFont);
RECT RectBody = {10,lf.lfHeight+10,::GetSystemMetrics(SM_CXSCREEN)-10,::GetSystemMetrics(SM_CYSCREEN)-lf.lfHeight-20};
{
ScopedLock lock(me->m_mutex);
DrawText (ps.hdc, me->GetMessageString().c_str(), (int)me->GetMessageString().length(), &RectBody, 0);
}
hFont = (HFONT)SelectObject (ps.hdc, hFont);
DeleteObject (hFont);
EndPaint(hWnd, &ps);
break;
}