Let's say that you're using some black box library (i.e. no source code) that sets your cursor to something when rolling over a certain sprite. You can override that by catching rollOver and rollOut events, blocking propagation and using the CursorManager.
Question: is there a way to tell the CursorManager to use the system cursor?
Obviously, I could feed the CursorManager some "system like" cursor, but this would look weird if the local settings are different from that icon, which is likely to be always.
thank you!
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