What is the best pattern for displaying images both on iOS3 and iOS4?
For example, here's code for a custom activity animation:
activityImageView.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"s01"],
[UIImage imageNamed:@"s02"],
[UIImage imageNamed:@"s03"],
[UIImage imageNamed:@"s04"],
[UIImage imageNamed:@"s05"],
nil];
On low-res and high-res devices running iOS4, the images load as expected. On iOS3 the images cannot be found since the .png extension is seen as missing.
What's the right way to deal with this situation? Do I need to throw hacky conditionals throughout my code or is there a cleaner method?
Is something from Matt Gallagher's article a good approach?
http://cocoawithlove.com/2010/07/tips-tricks-for-conditional-ios3-ios32.html