So the story goes, I have an sdl/c++/opengl/win32 program which has a window to display my graphics and a console to get user input. When I tell the console to get input the display will go into a "Not Responding" mode. The program is single threaded and I was hoping that there was a better way around the problem then creating a multi-process program.
This honestly isn't a large problem, but it is one of those small pet peeves that just makes you stay up all night digging into the internet for a solution.