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1

I need to create a lot of custom Flex 4 skins, in most of the examples I found on the web people use FXG in order to create the skins but if a lot of the icons I use are not resizeable should I still use FXG or better use just plain old bitmap images (jpg. png)?

+2  A: 

For images that don't need to be scaled, just use a .png image.

Use FXG when you need to scale or dynamically redraw an image/shape etc.

Remember, you can always replace a fixed image with FXG later on if you need those features, so don't worry about creating FXG assets that aren't necessary up-front.

slomojo