I want to use glCurrentPaletteMatrixARB in Mac application. OpenGL library is imported GLEW library and GLUT and, glewInit() function calling was successful. glWeightPointerARB function is able to call, but my application crashed in glCurrentPaletteMatrixARB. Reason is function pointer value is null pointer error.
Extension string is not got GL_ARB_materix_palette by glGetString. My machine spec is MacBookPro, graphics chip is NVIDIA Geforce GT 330M.
Matrix palette can't use in Mac application in spite of the fact that iPhone simulator can use matrix palette(GL_OES_matrix_palette). Why?