In the simplest of Flex Projects, create an MXML Flex Module and then load it using the ModuleManager. No problem. Create an ActionScript class that extends Module and then configure your project to compile that into a Module. Load this new module instead. The project compiles, but crashes when running with the following error:
"Error: Could not find compiled resource bundle 'containers' for locale 'en_US'."
I believe the compiler is failing to compile the required class definitions into ActionScript only module, while it succeeds for the MXML module. I can see that my skeleton MXML module is slightly larger than my ActionScript module (66KB vs. 45KB).
How can I resolve this problem (if that is indeed the issue)?