This is more of a pain to do than it needs to be. You can run a program at build time to extract the version information from subversion. CMake itself can be used as this program using its scripting language. You can run any CMake script using the -P command line flag. The piece of code to do this would be:
# the FindSubversion.cmake module is part of the standard distribution
include(FindSubversion)
# extract working copy information for SOURCE_DIR into MY_XXX variables
Subversion_WC_INFO(${SOURCE_DIR} MY)
# write a file with the SVNVERSION define
file(WRITE svnversion.h.txt "#define SVNVERSION ${MY_WC_REVISION}\n")
# copy the file to the final header only if the version changes
# reduces needless rebuilds
execute_process(COMMAND ${CMAKE_COMMAND} -E copy_if_different
svnversion.h.txt svnversion.h)
This extracts the subversion revision information and writes it to a header file. This header file is only updated when needed to avoid recompiling all the time. In your program, you would include that header file to get at the SVNVERSION define.
The CMakeLists.txt file that you would need to run the script would be something like this:
# boilerplate
cmake_minimum_required(VERSION 2.8)
project(testsvn)
# the test executable
add_executable(test main.c ${CMAKE_CURRENT_BINARY_DIR}/svnversion.h)
# include the output directory, where the svnversion.h file is generated
include_directories(${CMAKE_CURRENT_BINARY_DIR})
# a custom target that is always built
add_custom_target(svnheader ALL
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/svnheader.h)
# creates svnheader.h using cmake script
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/svnheader.h
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}
-P ${CMAKE_CURRENT_SOURCE_DIR}/getsvn.cmake)
# svnversion.h is a generated file
set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/svnversion.h
PROPERTIES GENERATED TRUE
HEADER_FILE_ONLY TRUE)
# explicitly say that the executable depends on the svnheader
add_dependencies(test svnheader)
You need to use add_custom_target
and add_custom_command
since there are no inputs to the svnheader.h file, it "appears from nowhere" to cmake. I already dealt with the issue of needless rebuilds in the getsvn.cmake file though, so rebuilding the "svnheader" target is basically a no-op if the subversion revision has not changed.
Finally, an example main.c file:
#include "svnversion.h"
int main(int argc, const char *argv[])
{
printf("%d\n", SVNVERSION);
return 0;
}