When the standard iPhone UI controls become too bland, and you want your simple score keeping app to pop a little more with colour, animation, non-standard GUI fonts, and background wallpaper, etc., would it make sense to integrate a game engine for such things?
I've tinkered with Unity3D and Torque2D, and wonder if anyone has used them to make 'normal' (non-game) apps with them vs the default obj-C SDK controls and dialogs?
Can you share your experience please?