2 questions regarding Unity3d
Hi I am thinking of getting Unity3d indie. Anyone know if Unity Indie version comes with full source code and about their licenses (how flexible compare to Torque engine.) Thanks! ...
Hi I am thinking of getting Unity3d indie. Anyone know if Unity Indie version comes with full source code and about their licenses (how flexible compare to Torque engine.) Thanks! ...
Without going to game view. Is this even possible? ...
I thought I'd be learning C++ at University, but it seems that they've now dubbed C# as an industry standard language. I never thought I'd bother with it, but it's actually a very nice language. The only problem I have right now is that I'm limited to the Windows platform. So maybe, when I write Windows programs from now on, I should ...
Hi, i'm trying to use the Physics.Raycast method, but I get errors saying:The best overloaded method match for 'UnityEngine.Physics.Raycast(UnityEngine.Vector3, UnityEngine.Vector3, float, int)' has some invalid arguments. It's strange because both itellisense and the documentation tell me that this is permitted: RaycastHit hit = new R...
I want to add random movement to some of my game objects similar to the way flies swarm in Unity3D. I've developed a method using the addforce() method but would like to bypass the physics engine. Any help is appriciated ...
Hi. What would be the best method to compare 2 bitmaps and get the correlation between the 2 (0 being completely different and 1 being exactly the same) in Unity3d on the iPhone? I am using C# since documentation says that using Boo or UnityScript will increase the size of the application. What I need is something similar to the fingerp...
I am an experienced video-slot type game developer. There is a small gaming company who wants to try their luck with an iPhone game, and they want me to work on it. They want to know how long it would take me to develop a game using Unity3D, given that they provide all the graphics and game rules. I don't have any experience with Unity3D...
What can make a game developer to choose between XNA or Unity 3d as game development platform and what are the pros and cons of choose each one? ...
i m new use of unity3d softwere. i am facing a problem with First Person Controller. how to control this.. please reply... ...
I'm developing for the iPhone using C# and Mono's Full AOT technology. According to their Limitations page (link text), unlike traditional Mono/.NET, code on the iPhone is statically compiled ahead of time instead of being compiled on demand by a JIT compiler. When running on the hardware, the following exception occurs: ExecutionEngin...
I have that code: ... request data = new request(); data.username = formNick; xml = data.Serialize(); ... [System.Serializable] public class request { public string username; public string password; static XmlSerializer serializer = new XmlSerializer(typeof(request)); public string Serialize() { Strin...
Hey guys, I've been learning Unity 3D, slowly. I'm trying to make a maze, and need an event to occur when they reach the finish area. How do I fetch object location and check if it's in the target area? Using Javascript. Thanks for any help! ...
hi,i am want to build some games,not something big like mmorpg ,games like snake and similar,maybe in future i would like to make a progress. i built "pong" with xna before 3 month and left it without any progression. now i want program games again and i search on the internet and got to 2 final best options xna/unity3d. which is better ...
Hi :) I'm working in Unity3D, but my issue is with 3D meshes. I'm hoping someone here can help or point me in the right direction. I have 2 version of code, http://www.pasteit4me.com/695002 (old) and http://www.pasteit4me.com/690003 (new). The old code, makes a single mesh sphere and creates a terrain on it. The new code makes an 8...
Is there a way in C#, perhaps using an external library of some kind, to perform HTTP web requests without using the built-in .NET classes (HttpRequest, WebRequest, WebClient...) ? I ask because I'm working on a game in the Unity3D engine, which allows you to use most of .NET through Mono. However, the System.Net namespace isn't support...
What's the correct syntax to search a .txt file for a keyword in JavaScript? EDIT: I'm working with a subset of JavaScript called UnityScript in a program called Unity3D. It outputs .exe programs. Here's an example of UnityScript: import System.IO; function ReadFile () { var sr = new StreamReader(Application.dataPath + "/" + readF...
I'm trying to port to the iPhone a realtime 3D visualization (be able to rotate and/or zoom in/out) of a 3d mesh with high-resolution textures (and hopefully materials, bump maps, shadows, and other degrees of realism). (The mesh itself has been optimized for lowpoly, but texture adds the details.) All I need is basically a model viewer...
I got this method (inside a Unity C# Script), but I do not understand how the "yield" part actually works. I know from the MSDN that the function will return an IEnumerator which I could iterate throught, but this code waits 1,5 seconds and does not get iterated because this would mean, the objects created inside were created multiple t...
Is it possible to create an Image gallery similar to this : http://www.west-wind.com/rick/photoalbum/demoMaui2006/Default.aspx?Admin=true using Unity3d. I know it is possible to click, drag images and save them using jQuery. But is there a way to create images dynamically in Unity3d and then load, move, drag and save them? If that sound...
How do you create a copy of an object upon mouse click in Unity3D? And also, how could I select the object to be cloned during runtime? (mouse selection preferable) Thanks in advance ...