Hi everybody!
Last question before the weekend ... i promise ... :)
Title says it all: is it possible to use the operators defined in glm::gtx::comparison in stl algorithms?
Specifically i have this code:
std::vector<glm::ivec3> vecA, vecB; // vectors with content
bool result = std::equal(vecA.begin(), vecA.end(), vecB.begin());
This by default fails cause operator== can't be found.
Enjoy your weekend, you have earned it! :) Florian
PS: Cause i can't log into sourceforge: could someone file a bug report in the ogl-math (glm) project stating that std::numeric_limits should be implemented?