I'd like to be able to extract the geometry for each letter in a TrueType font file. Each letter would have a set of coordinates, assuming each letter is in its own grid.
As a picture tells a thousand words - I'd like to get the vertices for letters similar to the image below (courtesy of http://polymaps.org/)
Update
Thanks to the hint to use GDI, which is now incorporated into .NET System.Drawing.Drawing2D I got the following code to create WKT polygons. No bezier curves possible. And even after the letters were flipped and rotated some paths still would not join correctly.
GraphicsPath gp = new GraphicsPath();
Font fnt = new Font("Arial", 12);
Point origin = new Point(0, 0);
StringFormat format = new StringFormat();
FontFamily ff = new FontFamily("Arial");
//enter letter here
gp.AddString("T", ff, 0, 12, origin, format); //ABCDEFGHIJKLMNOPQRSTUVWXYZ
StringBuilder sb = new StringBuilder();
sb.AppendLine("DECLARE @g geometry;");
sb.Append("SET @g = geometry::STGeomFromText('POLYGON ((");
Matrix flipmatrix = new Matrix(-1, 0, 0, 1, 0, 0);
gp.Transform(flipmatrix);
Matrix rotationtransform = new Matrix();
RectangleF r = gp.GetBounds();
// Get center point
PointF rotationPoint = new PointF(r.Left + (r.Width / 2), r.Top + (r.Height / 2));
rotationtransform.RotateAt(180, rotationPoint);
gp.Transform(rotationtransform);
//gp.CloseAllFigures(); //make sure the polygon is closed - does not work
foreach (PointF pt in gp.PathData.Points)
{
sb.AppendFormat("{0} {1},", pt.X, pt.Y);
}
PointF firstpoint = gp.PathData.Points[0];
sb.AppendFormat("{0} {1}", firstpoint.X, firstpoint.Y); //make last point same as first
sb.Append("))',0);");
sb.AppendLine("");
sb.AppendLine("SELECT @g");
System.Diagnostics.Debug.WriteLine(sb.ToString());