A stickman is defined as a set of points, a set of lines between certain points, and other simple shapes (like a circle for a head).
It looks to me like the easiest route in AS3 is to use a Shape/Sprite's Graphics
property to draw these lines, clearing and re-drawing each time the stickman changes. But some of the newer Flash 10 stuff seems to suggest a closer functionality to 3D graphics where you can define points and lines/triangles and then move the points rather than recreating all from scratch each render. Is this the case?