Today I was thinking about a Python project I wrote about a year back where I used logging
pretty extensively. I remember having to comment out a lot of logging calls in inner-loop-like scenarios (the 90% code) because of the overhead (hotshot
indicated it was one of my biggest bottlenecks).
I wonder now if there's some canonical way to programmatically strip out logging calls in Python applications without commenting and uncommenting all the time. I'd think you could use inspection/recompilation or bytecode manipulation to do something like this and target only the code objects that are causing bottlenecks. This way, you could add a manipulator as a post-compilation step and use a centralized configuration file, like so:
[Leave ERROR and above]
my_module.SomeClass.method_with_lots_of_warn_calls
[Leave WARN and above]
my_module.SomeOtherClass.method_with_lots_of_info_calls
[Leave INFO and above]
my_module.SomeWeirdClass.method_with_lots_of_debug_calls
Of course, you'd want to use it sparingly and probably with per-function granularity -- only for code objects that have shown logging
to be a bottleneck. Anybody know of anything like this?
Note: There are a few things that make this more difficult to do in a performant manner because of dynamic typing and late binding. For example, any calls to a method named debug
may have to be wrapped with an if not isinstance(log, Logger)
. In any case, I'm assuming all of the minor details can be overcome, either by a gentleman's agreement or some run-time checking. :-)