views:

632

answers:

1

Hi,

I'm trying to write a simple WPF app that has two ellipses, joined by a line, like you might see in a network graph. When the ellipses are animated, I just want the joining line to automagically 'stick' to the canvas locations of the two ellipses that the line joins. The XAML is just a canvas:

<Window x:Class="UIDataBindingDemo.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="400" Width="400">
<Grid>
    <Canvas x:Name="cnvExample" />
</Grid>

...and I'm just doing some really simple stuff in the constructor here:

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace UIDataBindingDemo
{
    /// <summary>
    /// Interaction logic for Window1.xaml
    /// </summary>
    public partial class Window1 : Window
    {
        public Window1()
        {
            InitializeComponent();

            // create 2 ellipses, one next to the other, and add them to the canvas
            Ellipse el1 = new Ellipse();
            Canvas.SetTop(el1, 100);
            Canvas.SetLeft(el1, 100);
            el1.Width = 20;
            el1.Height = 20;

            el1.Fill = Brushes.Red;
            el1.Stroke = Brushes.Black;

            Ellipse el2 = new Ellipse();
            Canvas.SetTop(el2, 100);
            Canvas.SetLeft(el2, 200);
            el2.Width = 20;
            el2.Height = 20;

            el2.Fill = Brushes.Blue;
            el2.Stroke = Brushes.Black;

            cnvExample.Children.Add(el1);
            cnvExample.Children.Add(el2);

            // create a line that connects the 2 ellipses.  Bind the two points that define this line to the 
            // locations of our ellipses, so the line always connects them, through animations, drag and drop
            // operations, whatever.
            Line line = new Line();
            line.StrokeThickness = 3;
            line.Stroke = Brushes.Black;
            line.SetBinding(Line.X1Property, new Binding("(Canvas.Left)") { Source = el1 });
            line.SetBinding(Line.X1Property, new Binding("(Canvas.Top)") { Source = el1 });
            line.SetBinding(Line.X1Property, new Binding("(Canvas.Left)") { Source = el2 });
            line.SetBinding(Line.X1Property, new Binding("(Canvas.Top)") { Source = el2 });

            cnvExample.Children.Add(line);

            // animate the second ellipse, so it moves down and to the right, nice and slow
            var moveTheBlueOne = new DoubleAnimation(300, TimeSpan.FromSeconds(10));
            el2.BeginAnimation(Canvas.LeftProperty, moveTheBlueOne);
            el2.BeginAnimation(Canvas.TopProperty, moveTheBlueOne);
        }
    }

I'm pretty new to WPF, and I'm sure I'm missing something simple. Why am I not seeing the line?

+3  A: 

I don't know if it's a cut and paste error but youre assigning each binding to the same DependencyProperty "Line.X1Property", you should use all four X and Y properties to define a starting point and an ending one for a line.

line.SetBinding(Line.X1Property, new Binding("(Canvas.Left)") { Source = el1 });
line.SetBinding(Line.Y1Property, new Binding("(Canvas.Top)") { Source = el1 });
line.SetBinding(Line.X2Property, new Binding("(Canvas.Left)") { Source = el2 });
line.SetBinding(Line.Y2Property, new Binding("(Canvas.Top)") { Source = el2 });

this way it works for me.

Stefano Driussi
Arg, it was a cut and paste error. Thanks.