Continuing from the question that I asked here: C++ multi-dimensional data handling
In my example: I have many Chips, each Chip has many Registers, each Register has many Cells, and each Cell has many Transistors. I asked whether to use one complex STL container for them, or to implement full classes for them. And, as advised, I chose to implement full classes for them. I have:
class Chip
{
map<RegisterLocation, Register> RegistersPerLocation;
};
class Register
{
map<CellLocation, Cell> CellsPerLocation;
};
// etc..
Now, I need to fill the data to the classes, and I can't decide: Should reading the data be responsibility of these classes, or should they just wrap the containers and the reading will be done outside.
I mean I have to choose one of the following: Either:
class Chip
{
map<RegisterLocation, Register> RegistersPerLocation;
public:
void AddRegisterPerLocation(RegisterLocation, Register);
};
void ReadChipData(Chip & chip)
{
for (RegisterLocation loc = 0; loc < 10; loc++)
{
Register reg;
ReadReg(reg);
chip.AddRegisterPerLocation(loc, reg);
}
}
void ReadReg(Register & reg)
{
for (CellLocation loc = 0; loc < 10; loc++)
{
Cell cell;
ReadCell(cell);
reg.AddRegisterPerLocation(loc, cell);
}
}
//etc...
Or:
class Chip
{
map<RegisterLocation, Register> RegistersPerLocation;
public:
void ReadData();
};
void Chip::ReadData()
{
for (RegisterLocation loc = 0; loc < 10; loc++)
{
Register reg;
reg.ReadData();
RegistersPerLocation[loc] = reg;
}
}
//etc...
void ReadChipData(Chip & chip)
{
chip.ReadData();
}
Thank you.