OpenGL Libraries and header files are • opengl32.lib • glu32.lib • gl.h • glu.h
where i can get these files ?
OpenGL Libraries and header files are • opengl32.lib • glu32.lib • gl.h • glu.h
where i can get these files ?
That should be included in your compiler. g++ ships them (as far as I know), MSVC too.
What exactly is your compiler / operating system / programming language?
edit: see if that works:
#include <gl/gl.h>
#include <gl/glu.h>
edit2: You should rethink how you ask the question, plus which tags you select. \rant
For Visual Studio you need the platformsdk. It comes with the Visual Studio CD (at least pro) but you will need to download it separately if you are using the express download.
Generally, the header and library files that are shipped by default (at least with Visual Studio) are not that helpful, especially is you plan to use 'modern' OpenGL features or extensions.
You should take a look at cross-platform extension loading libraries.