I am planning to design an application which will provide a video of a car on a track (just like a demo of a game like RACE Pro), and depict its characteristics.
For example, if the user selects a poor handling car, then a graphical demo will be shown of that car completing a lap around a modelled track with the car's behaviour in relation to its characteristics (e.g. prone to skidding, understeer).
I know this is a fairly complex task, and I don't intend to code this straight away. What issues/topics does this requirement fall under? I have seen plenty of books on physics in programming and game engine/3d modelling and rendering engines. Are these relevant to this?