I have problem on deleting component which is created on runtime. Please help me.
heres my code in creating component
var oh: ObjectHandles = new ObjectHandles;
oh.x = event.localX-xOff;
oh.y = event.localY-yOff;
Canvas(event.target).addChild(oh);
oh.addEventListener(KeyboardEvent.KEY_DOWN,deleteSel);
oh.width=270;
oh.height=200;
oh.mouseChildren = true;
var vdo:FXVideo = new FXVideo;
vdo.source = "http://thehq.tv/wp-content/uploads/flv/funny-people-trailer.flv";
vdo.percentHeight = 100;
vdo.percentWidth = 100;
oh.addChild(vdo);
code in keyboard delete event
private function deleteSel(event:KeyboardEvent):void
{
if(event.charCode == 127)
{
FXVideo(ObjectHandles(event.target).getChildAt(0)).stop();
delete(ObjectHandles(event.target).getChildAt(0));
ObjectHandles(event.target).removeAllChildren();
ObjectHandles(event.target).parent.removeChild(ObjectHandles(event.target));
delete ObjectHandles(event.target);
}
}
after I delete the Object Handles Component(inside is FxVideo Component) the memory usage is still there. How to remove the memory allocation of component after deletion?