I am having issues with creating my own Toolbar inside the Mainframe. I have bitmaps of buttons which I want to use for my own Toolbar but the problem is that the Toolbar displays inside the View of my SDI application. Here is a pic of the incorrectly displayed Toolbar.
http://www.flickr.com/photos/14402427@N02/3409050475/
Here is the code inside the OnCreate function of the Mainframe class : I also have a
// CToolBarCtrl m_wndToolBar; declared inside the MainFrame.h class.
if(m_wndToolBar.Create(WS_CHILD | TBSTYLE_FLAT | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC
,CRect(0,0,250,50),this,0))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
TBBUTTON tbbutton[3] = {0};
CSize button_size(90,90);
CSize bitmap_size(80,80);
//m_wndToolBar.AddStrings("String 1\0String 2\0String 3\0");
tbbutton[0].iBitmap = 0;
tbbutton[0].idCommand = ID_CONNECT;
tbbutton[0].fsState = TBSTATE_ENABLED;
tbbutton[0].fsStyle = TBSTYLE_BUTTON;
tbbutton[0].dwData = 0;
tbbutton[0].iString = 0;
tbbutton[1].iBitmap = 1;
tbbutton[1].idCommand = ID_DISCONNECT;
tbbutton[1].fsState = TBSTATE_ENABLED;
tbbutton[1].fsStyle = TBSTYLE_BUTTON;
tbbutton[1].dwData = 0;
tbbutton[1].iString = 1;
tbbutton[2].iBitmap = 2;
tbbutton[2].idCommand = ID_STOP;
tbbutton[2].fsState = TBSTATE_ENABLED;
tbbutton[2].fsStyle = TBSTYLE_BUTTON ;
tbbutton[2].dwData = 0;
tbbutton[2].iString = 2;
m_wndToolBar.SetButtonSize(button_size);
m_wndToolBar.SetBitmapSize( bitmap_size);
m_wndToolBar.AddButtons(3,tbbutton);
m_wndToolBar.AddBitmap(1,IDB_BITMAP1);
m_wndToolBar.AddBitmap(1,IDB_BITMAP2);
m_wndToolBar.AddBitmap(1,IDB_BITMAP3);
return TRUE;