I'm working on an iPhone game with simple vector graphics and though it would look extra nice if the objects on screen glowed (i.e. had a bloom filter applied to the render).
I'm fairly new to post-processing techniques and most of the tutorials I'm reading utilize shaders on the GPU. I'm just wondering if this is possible on the iPhone hardware, or if it would all have to be done in software (in which case I assume it would be far too slow to use real time).
Thanks, -S