So now it works, here is the server-side code for those who need it sometime:
application.onAppStart = function()
{}
application.onConnect = function(p_c)
{
this.acceptConnection(p_c);
}
application.onPublish = function (p_c, p_stream)
{
p_stream.record();
}
application.onUnpublish = function(p_c, p_stream)
{
p_stream.record(false);
}
Client.prototype.FCPublish = function(streamname)
{
this.call("onFCPublish", null, { code:"NetStream.Publish.Start", description:streamname } );
}
Client.prototype.FCUnpublish = function(streamname)
{
this.call("onFCUnpublish", null, { code:"NetStream.Unpublish.Success", description:streamname } );
}
Client.prototype.releaseStream = function(streamname)
{}
Client.prototype.DVRSetStreamInfo = function(info)
{
s = Stream.get("mp4:" + info.streamName + ".f4v");
if (s)
{
if (info.append)
s.record("append");
else
s.record();
s.play(info.streamName);
}
}