Here is one method for getting the information you want on a Windows machine. I copied and pasted it from an actual project with some minor modifications, so feel free to clean it up to make more sense.
int CPUInfo[4] = {-1};
unsigned nExIds, i = 0;
char CPUBrandString[0x40];
// Get the information associated with each extended ID.
__cpuid(CPUInfo, 0x80000000);
nExIds = CPUInfo[0];
for (i=0x80000000; i<=nExIds; ++i)
{
__cpuid(CPUInfo, i);
// Interpret CPU brand string
if (i == 0x80000002)
memcpy(CPUBrandString, CPUInfo, sizeof(CPUInfo));
else if (i == 0x80000003)
memcpy(CPUBrandString + 16, CPUInfo, sizeof(CPUInfo));
else if (i == 0x80000004)
memcpy(CPUBrandString + 32, CPUInfo, sizeof(CPUInfo));
}
//string includes manufacturer, model and clockspeed
cout << "CPU Type: " << CPUBrandString << endl;
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
cout << "Number of Cores: " << sysInfo.dwNumberOfProcessors << endl;
MEMORYSTATUSEX statex;
statex.dwLength = sizeof (statex);
GlobalMemoryStatusEx(&statex);
cout << "Total System Memory: " << (statex.ullTotalPhys/1024)/1024 << "MB" << endl;
For more information, see GetSystemInfo, GlobalMemoryStatusEx and __cpuid. Although I didn't include it, you can also determine if the OS is 32 or 64 bit via the GetSystemInfo function.