I have a PC with a good CPU but slow GPU (integrated graphics card). I have noticed that some commercial games work much better using their software renderers instead of OpenGL or DirectX. I am making a Java app that will use JOGL/LWJGL to access OpenGL. To enable a software rendering option, should I look at a pure-Java software renderer, or native software-only OpenGL implementations?
A:
You can install Mesa 3D. This OSS project supplies an OpenGL driver for Windows which is based on a software renderer.
Aaron Digulla
2009-05-28 14:26:41
A:
There are a few rendering engines for java. and google returns quite a few hits. http://www.google.com/search?hl=de&q=java+3d+engine&btnG=Google-Suche&meta=&aq=f&oq= Some use opengl and some even do the rendering on the CPU.
Patrick Cornelissen
2009-05-28 14:36:16