I was having a nice look at my STL options today. Then I thought of something.
It seems a linked list (a std::list) is only of limited use. Namely, it only really seems useful if
The sequential order of elements in my container matters, and
I need to erase or insert elements in the middle.
That is, if I just want a lot of data and don't care about its order, I'm better off using an std::set (a balanced tree) if I want O(log n) lookup or a std::unordered_map (a hash map) if I want O(1) expected lookup or a std::vector (a contiguous array) for better locality of reference, or a std::deque (a double-ended queue) if I need to insert in the front AND back.
OTOH, if the order does matter, I am better off using a std::vector for better locality of reference and less overhead or a std::deque if a lot of resizing needs to occur.
So, am I missing something? Or is a linked list just not that great? With the exception of middle insertion/erasure, why on earth would someone want to use one?