3ds-loader

3ds loader for c# (Tao framework) supports multi-texturing

Hi I am trying to load some 3ds objects to a simpleopenglcontrol (Tao framework) but I can't find a loader supports a multi-texture 3ds. I found a one in C++ but I still having problems with adding a c++ loader to a c# project. is there a loader in c# can do what I want ? or if there isn't , what is the way to use the c++ loader in a c# ...