I would like to record voice using AVAudioRecorder, and it really doesn't have to be high quality at all as long as it is coherent. What is the leanest settings I should use to attain the smallest file sizes?
Right now, I use the following, but am not even sure if some of them are relevant to my using .aif files (IMA4).
NSDict...
A lot of examples demonstrate multiple source tags nested in the audio tag, as a method to overcome codec compatibility across different browsers. Something like this -
<audio controls="controls">
<source src="song.ogg" type="audio/ogg" />
<source src="song.mp3" type="audio/mpeg" />
Your browser does not support the audio element....
I do a test recording to a file using avrecorder , which is audioqueue and recording to memory (audiounit), both places got recorded at the same time.
So, seem like you can use AudioQUeue and AudioUnit together.
Is that all, any other audio device in iphone besides those two? just want to make sure.
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Does anybody know of a way to stream audio from a file being played back in an app over the internet in a standardized streaming audio format? That is server up an Audio stream from the iPhone.
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Given two byte arrays of data captured from a microphone, how can I determine which one has more spikes in noise? I would assume there is an algorithm I can apply to the data, but I have no idea where to start.
Getting down to it, I need to be able to determine when a baby is crying vs ambient noise in the room.
If it helps, I am using...
I am trying to make a simple mp3 player using flash. The songs are loaded using an XML file which contains the song list. I have "play" button with the instance name "PlayBtn". I have an actionscript file named "playctrl", the content of which are listed below:
package classes
{
import flash.media.Sound;
import flash.media.Sound...
I am trying to make a simple mp3 player using flash. The songs are loaded using an XML file which contains the song list. The following code is inserted into a new keyframe.
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.events.*;
import flash.events.MouseEvent;
import flash.net.URLRequest;
import flash.xml.*;...
I can't seem to find any documentation saying this is possible, but Google turned up a few apps that claim to be able to accomplish it.
I'd like to, ideally, be able to play an audio track and have it sent as the caller's voice.
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