The dropdown in XCode shows a base SDK of 3.2, but my iPod Touch (2nd generation), running OS 3.1.3, will run the app just fine in debug mode. (Command + Return/Enter)
What is the actual base SDK of my iPhone/iPod touch version of the app and how can I change this? Changing it by right clicking on the project name in the "Groups and Fil...
Hi all,
I think the following is true but wanted to confirm before releasing. I don't have a physical iPad to test with, unfortunately.
With XCode 3.2.2 and iPhone 3.2SDK installed (latest available as of late April), if I set for my App:
Base SDK = iPhone OS 3.2
Target Device Family = iPhone App (NOT iPhone/iPad Universal App)
iPhon...
Hello,
I just finish my iPhone game using cocos2d, and I want to submit it to Apple.
I've read this article: Building Your App for Distribution, and they say:
4 If necessary, adjust the base SDK for the device you want to deploy to. (e.g. iPhone Device 3.0, or whatever minimum version you want to build for.)
I want to put "iPho...
Want to make sure I got that right:
Base SDK = What you're building against. If it's set to 4.1, then you build against the 4.1 SDK.
Deployment OS Version / Deployment Target = The lower end, or the oldest platform your app is aimed to support. If different than Base SDK or the SDK you build against, then you must do conditional checks...