c++

Symbol exporting problem using __declspec(dllexport)

I use __declspec(dllexport) with several methods in a library. But one of the symbols do not get exported properly. The value in question is called "restart". I've given the output from dumpbin.exe, below: 1 0 0002DB27 ev_err = @ILT+2850(_ev_err) 2 1 0002DADC m_foutput = @ILT+2775(_m_foutput) 3 2 0002D361 m_...

How to generate boost uuid from string at compile time

Hi, is there a way to generate a boost uuid from a string like 988A00C4-79F3-46f9-98CD-D5AD4AA2A0FE at compile time? ...

Misunderstanding function pointer - passing it as an argument

I want to pass a member function of class A to class B via a function pointer as argument. Please advise whether this road is leading somewhere and help me fill the pothole. #include <iostream> using namespace std; class A{ public: int dosomeA(int x){ cout<< "doing some A to "<<x <<endl; return(0); } }; class B{ public: B...

Accessing Firefox tab element in nsIWebProgressListener::OnStateChange using C++

Hi All, I am developing extension for Firefox 3.0-3.5 versions using VS2008. I want to set attribute to a tab once the document load request completes within that tab window. So in OnStateChange method, I am checking for document load. I have used STATE_STOP & STATE_IS_DOCUMENT for it. I want to determine which tab window has been as...

How to get encoding from MAPI message with PR_BODY_A tag (windows mobile)?

Hi, everyone! I am developing a program, that handles incoming e-mail and sms through windows-mobile MAPI. The code basically looks like that: ulBodyProp = PR_BODY_A; hr = piMessage->OpenProperty(ulBodyProp, NULL, STGM_READ, 0, (LPUNKNOWN*)&piStream); if (hr == S_OK) { // ... get body size in bytes ... STATSTG ...

How to read some bytes from BYTE*

I have BYTE pointer. For example the length of this BYTE array is 10. How can I read 4 bytes from 3 position BYTE array? Now I doing it so BYTE *source = "1234567890\0"; BYTE* tmp = new BYTE[4+1](); for(int i=0; i<4; i++) { tmp[i] = source[i+3]; } ...

how to implement code completion in qt

i am writing an ide using qt (on c++) and i need to add auto completion feature to it so i want to know : how to do that (i am using qtPlainTextEdit) ? what the data structure i should use ? ...

How to test COM object integrity automatically?

Every COM object must have integrity. In simplified terms this means that if an object implements 3 interfaces - A, B and C and I have A* pointer to the object I must be able to successfully QueryInterface() both B and C and having B I must be able to retrieve A and C and having C I must be able to retrieve A and B. Now my object implem...

Will the Windows service be 64-bit if installed from 64-bit process?

Hi, Just wondering, if I install a Windows service from 64-bit process (service code embedded in the process), is the service itself Win32 service or can services be 64-bit as well? I need to know this since my service would inject code (DLL-injection) to Win32-process, so due to WOW64 restrictions the service-process itself cannot be ...

What are common uses of condition variables in C++?

I'm trying to learn about condition variables. I would like to know what are the common situations where condition variables are used. One example is in a blocking queue, where two threads access the queue - the producer thread pushes an item into the queue, while the consumer thread pops an item from the queue. If the queue is empty, t...

C++ Constructor initialization list strangeness

I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int1), m_int2(int2) {} }; int main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Te...

C++/STL: std::transform with given stride?

Hello, I have a 1d array containing Nd data, I would like to effectively traverse on it with std::transform or std::for_each. unigned int nelems; unsigned int stride=3;// we are going to have 3D points float *pP;// this will keep xyzxyzxyz... Load(pP); std::transform(pP, pP+nelems, strMover<float>(pP, stride));//How to define the strMov...

Storing expression template functors

Hello guys, at the moment I'm really interested in expression templates and want to code a library for writing and differentiating mathematical functions with a lambda-style syntax. At the moment, I'm able to write (_x * _x)(2); and get the correct result 4. But I would really like to do something like MathFunction f = _x * _x; f(2);, b...

Any implementations of C++0x out there?

Other than Microsoft's upcoming VC10? ...

writing 'bits' to c++ file streams

How can i write 'one bit' into a file stream or file structure each time? is it possible to write to a queue and then flush it ? is it possible with c# or java? this was needed when i try to implement an instance of Huffman codding. i can't write bits into files. so write them to a bitset and then (when compression was completed) write 8...

How do I get an Iterator over a vector of objects from a Template?

I'm busy implementing a Graph ADT in C++. I have templates for the Edges and the Vertices. At each Vertex I have a vector containing pointers to the Edges that are incident to it. Now I'm trying to get an iterator over those edges. These are the lines of code: vector<Edge<edgeDecor, vertexDecor, dir>*> edges = this->incidentEdges(); vec...

storing an integer constant other than zero in a pointer variable

int main() { int *d=0; printf("%d\n",*d); return 0; } this works fine. >cc legal.c > ./a.out 0 if i change the statement int *d=0; to int *d=1; i see the error. cc: "legal.c", line 6: error 1522: Cannot initialize a pointer with an integer constant other than zero. so its obvious that it will allow only zero.i want to know what...

std::map and behavior of already inserted data

Does std::map move around already inserted values when inserting new data ? ...

Segmentation fault before return

Hi, Why does the following code seg fault before returning: int main() { char iD[20]; memset (iD, 0, 20); char* prefix; srand (time(NULL) ); int iPrefix = rand()%1000000; sprintf(prefix, "%i", iPrefix); int len = strlen(prefix); char* staticChar = "123456789"; //set prefix into ID memcpy(iD, prefix, len); // append static value mem...

is const (c++) optional?

according to some tutorials i read a while back, the "const" declaration makes a variable "constant" ie it cannot change later. But i find this const declaration abit inconveniencing since the compiler sometimes gives errors like "cannot convert const int to int" or something like that. and i find myself cheating by removing it anyway...