1.) What is the difference between
CArray <SomeClass> collection;
and
CArray <SomeClass,SomeClass> collection;
or even
CArray <SomeClass* ,SomeClass* > collection;
?
2.) While reading some comments on Stackoverflow I came to a note saying "Don't use CArray". Why should CArray not be used?
...
As you might have already guessed I don't want to sort the pointer addresses but the objects/data.
At the moment I have an array like this:
CArray <ReadObject *> readCollecion;
and I sort it like that:
std::sort(readCollecion.GetData(), readCollecion.GetData()+readCollecion.GetSize(), keySortFunction);
Works perfectly with the ke...
Suppose I have a class that requires copy constructor to be called to make a correct copy of:
struct CWeird
{
CWeird() { number = 47; target = &number; }
CWeird(const CWeird &other) : number(other.number), target(&number) { }
const CWeird& operator=(const CWeird &w) { number = w.number; return *this; }
void output()
...
How would one go about taking hex data into a program and sending it back out?
char peer0_0[] = {
0x00, 0x00, 0x10, 0x01, 0xbf, 0x8b, 0xf9, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x00, 0x00, 0x00, 0x07 };
char peer0_1[] = {
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04 ...
Hi,
I am trying to return CArray from a function and trying to call the function from another class
short ListMaker::RetArray(CString szName, CArray<CString, CString&> &szarr_Names)
{
szarr_Names.Add(szName);
return 0;
}
////////////
main()
{
..
CArray<CString, CString&> myArray;
ListMaker LM;
short nCode = LM.Re...
I have a C array defined in my method as:
int c = 4;
int r = 5;
keysArray[c][r];
I have this for loop, which works, populating the keysArray as expected.
for (int row = 0; row < r; row++) {
for (int column = 0; column < c; column++){
keysArray[column][row] = [anotherArray objectAtIndex:0];
NSLog(@"array1 %@",keysA...