What kind of frameworks / libraries are used to develop cross (console)-platform games, like ones that get released on Xbox 360 / PlayStation 3 at the same time? Or similarly, Xbox Live / PlayStation Network / WiiWare all at once?
Surely such things are not freeware, but just... what are they in the first place?
...
Is there any equivalent to a Flash projector for iPhone? Flash projectors basically seem to package script and Flash libraries into one executable file that can be run on a PC. I'm wondering if anyone has made a similar thing for iPhone where I can take my existing code and package it with the necessary iPhone stuff to make a PC executab...
I got a source for console program written in c++ for linux
Is there a (automated) way to compile this source to run in windows? and what about linux functions and libraries called in this file?
Thanks
...
I was developing a small application using Qt4 to get it cross-platform, but when I compared the result I found a really disturbing issue.
On both Linux (KDE4) and Windows 7 my screen resolution is 1680 x 1050 but on KDE my application widgets are bigger and there is not enough place to have both important widgets opened without one be...
I have an application in which we use a hand-made build system.The reason for this is portability: the application should be portable on Linux/Mac/Windows.
There are some port-specific files that are not updated by the default build system.
What I do now is update the files manually or have a script do this. However, I am thinking of s...
Today I have such graph. I run it on windows
I need some easy crossplatform DirectShow like alternative where to reconstruct such graph will not be a hard task.
Where can I get such alternative? *(and If you can presenta way to reconstruct such graph in It It would be grate!)
BTW: By crossplatform I mean Linux Mac and Windows compa...
I need to change the FPU control word from its default setting in a multithreaded application. Is this setting per-thread or per-process? Does it have different scopes under Mac OS X and Windows?
...
Hello,
I'm looking for some easy to use cross-platform threading library written in C or C++.
What's your opinion on boost::thread or Pthreads?
Does Pthreads run only on POSIX compliant systems?
What about the threading support in the Qt library?
Thanks for any hints.
...
My company currently has a product which relies on a custom, in-house ActiveX control. The technology it employs (TWAIN) is itself cross-platform by design, but our solution is obviously limited to Internet Explorer on Windows.
Long term we would like to become cross-browser and cross-platform (i.e., support other browsers on Windows, s...
Macros for GCC/G++ to differentiate Linux and Mac OSX?
...
This problem is exercising our minds very much at the moment.
XULRunner https://developer.mozilla.org/en/XULRunner
Trixul Cross-Platform GUI Toolkit http://www.trixul.com/
...
The http://code.google.com/p/pywebkitgtk/ looks great but it seems to be running on linux only.
Does anybody know if there is something similar but cross-platform?
If not what can be the alternatives to make with Python a simple web-browser that can run on Windows, MAC os and linux?
Thanks in advance
Update: Does anybody has some in...
I'm interested in using F# for numerical work, but my platforms are not windows based. Mono still has a significant performance penalty for programs that generate a significant amount of short-lived objects (as would be typical for functional languages).
Silverlight is available on OSX. I had seen some reference indicating that assem...
Hi,
I'm now building a video transforming filter that have to transform video frames in real-time.
One of the key requirements of the filter is to have high performance to minimize the number of dropped frames during the transform.
Another requirement that is of lower priority but also nice to have is to make it cross-platform (both PC...
As the title indicates, are there any C/C++ bytecode compilers/interpreters? I'm writing an application in an interpreted language that depends on certain libraries that are fully cross-compilable (there are no special flags to indicate code changes during compilation for a certain platform) but are written in C and C++. Rather than ship...
Hi,
Im currently developing a cross-platform C application.
Is there any compiler macro which is defined only during compilation on Windows, so I can #ifdef some Windows specific #includes?
Typical example is selecting between WinSock and Berkeley sockets headers:
#ifdef _WINDOWS
#include <winsock.h>
#else
#include <sys/sock...
I'm running Windows 7 and Visual Studio 2008 Pro and trying to get my application to work on Windows XP SP3.
It's a really minimal command line program so should have any ridiculous dependencies:
// XPBuild.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
int _tmain(int argc, _TCHAR* argv[])
{
pr...
When developing software, which platform(s) between Windows, OSX, and Linux is the majority of software developed for? I'm mostly looking for some statistical data, not really opinion, but I can't seem to find any. Thanks
...
What's the fastest communication model for a Silverlight component communicating with a WPF component? That is, at the very least I'd like to consume an event from a Silverlight component in a WPF component.
I understand you can use WCF to build a bridge
I understand you can use Javascript to bridge from WPF -> Silverlight (and I hav...
Hi everyone.
This is probably something I should be able to figure out by myself, but I'm not having much luck so I figured I'd ask.
The issue: I'm translating a system from java to C# and they use a java framework that I'd really like to use, since it takes care of the most complex parts of the system, which I would otherwise have to ...