I have a Nintendo Wii, and I've got devkitpro working to load some simple programs. The example source code that I've been able to find is very simplistic, such as drawing and rotating a simple shape.
I've been looking for more in depth tutorials, and I haven't been able to find much. Most of the applications available on wiibrew ar...
Do you know if there is a way to bring back malloc in its initial state, as if the program was just starting ?
reason : I am developing an embedded application with the nintendods devkitpro and I would like to be able to improve debugging support in case of software faults. I can already catch most errors and e.g. return to the console ...
I've been looking in to Nintendo DS development on behalf of my agency and begun using the devkitPro/libnds and PAlib, it seems ideal for our needs until we decide if it's a viable route for us and hopefully invest/apply for a development kit and licence.
My main concern is that, while developing and learning PAlib style is it possible ...
I tried to modify this ARM assembly program (see bottom of the page) to use subroutines.
It should display a red screen on the GBA (and compiling the example program it actually does, so it's not a toolchain use problem), but, when I run it, the screen goes black instead. I'm using devkitARM 30
.arm
.text
.global main
main:
mov r0, ...