directcompute

DirectCompute versus OpenCL for GPU programming?

I have some (financial) tasks which should map well to GPU computing, but I'm not really sure if I should go with OpenCL or DirectCompute. I did some GPU computing, but it was a long time ago (3 years). I did it through OpenGL since there was not really any alternative back then. I've seen some OpenCL presentations and it looks really n...

Where can I find some in-depth DirectX 11 tutorials?

So far the only tutorials I've been able to find are on directx11tutorials.com, which are essentially inferred from the existing samples. Does anyone know where to find other tutorials, or better yet open source projects using DirectX 11? (Extra points for project code using DirectX 11 :) ) ...

OpenCL vs. DirectCompute?

I'm looking for comparisons between OpenCL and DirectCompute, but I haven't found anything. OpenCL's advantages of being cross-platform and having a wider range of supported GPUs don't matter to me. I'm fine with coding on Windows against DX11 GPUs only. Assuming that, what are the pros and cons of each API? I know this question was ...

Can DirectCompute really be used on a DX10.1 GPU?

Are there any limitations with using DirectCompute on DX10.1 GPUs? I will do most of my development on a DX11 desktop, but I'd like to demo code on a DX10.1 laptop. It'll be a Macbook Pro running Win7 in Bootcamp. The GPU is an Nvidia 330M. What limitations can I expect? Edit: I found a page about using Compute Shaders on DX10, but ...