Hello,
I developed small application using DirectShow and code on next link:
http://www.codeproject.com/KB/directx/directxcapture.aspx
If i have 2nd display active, when I close application, it reset my PC.
How does it looks line? First, when I close application, for 0.5 is all ok, after that PC freezes for 1 sec, blue screen for 0....
I want to convert movie files like AVI, MOV etc. to Bitmap-Files, like JPEG, JPEG2000, TIFF etc.
Is it possible to realize that with DirectX / DirectShow?
Is AVCodec from ffmpeg the much more better choice?
Is it well documented?
Are there any other possibilities to realize this problem (f.e. with Qt)?
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I currently have a DirectShow.NET graph that properly plays but I would like it to also be able to play in reverse (start at the end and play backwards to the start).
I've tried playing around with the IMediaSeeking::SetRate(double) method but that only works for positive values. When I try with a negative value it crashes.
Help!
I...
The title already says all:
I want to create a project using DirectShow. Which license does DirectShow have? Can I just use it or do I have to mind sth.?
What input and output-codecs can DirectShow handle?
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We currently use the DirectShow API to stream standard definition video into our application via Firewire. Sadly, this code was mostly cobbled together from various places on the internet and to say it's cryptic is an understatement.
Now, we want to be able to stream HDV/HD video over firewire/usb 2.0 using the same method. Is it possi...
Hi all.
I'm writing a Windows Media Player DMO that decodes a custom stream from an ASF file.
The final product would be bitmaps to be fed into WMP's Video Renderer for display.
The problem is that each sample I receive from the ASF file is a buffer containing several
bitmaps, and so I can't feed the renderer one bitmap per one input...
Hi,
I am developing a C#.net application that is using DirectShow to capture still images from a Camera.
I want to be able to set the captured Image dimensions permanently for the device, which means that after shutting down the application and starting it up again I want the captured image dimensions to be the new size by default.
I tri...
I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app).
I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2.
After extensive Googling, I stil...
Is there a way of constructing a IAMTimeline object by loading a video file directly?
I know how to build a filter graph, insert and remove filters, reconnect pins etc., but I need to use some functionality exposed by the IAMTimeline interface.
I've seen examples that demonstrate how to load a .xtl project, but that's not exactly what ...
I compiled XTLTest as 64 bit and attempted to test some XTLs under windows 7 x64.
All these tests were done using an XTL with one clip from the WMV showcase, with a timeline sized at 1440x1080.
buffering set to 300 - plays back fine.
buffering set to 600 and got a cant run graph error. Recompiled with large memory aware (which should...
Hello,
I've got a DirectX transform working perfectly on XP, Vista and Windows 7 32 bit. Like most DirectX transforms it compiles against part of the DirectX6 media SDK, with DirectShow headers from Microsoft DirectX SDK Extras from 2006
My application now needs to be ported to 64 bit, to handle the large memory requirements of HD. I w...
I am doing a project in C#.Net. I wanted to read frames of AVI video, edit them, and then write them in a new AVI file (something like a transform filter)
I know a process in which I can create my own direct show transform filter, but that would be in C++ and I wanted to avoid it.
Is there anyway to accomplish this in .NET?
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Writing a game, and I'd like some cutscenes in the middle. In windowed mode, the DirectShow classes work perfectly and are easy to use. But when the game is fullscreen, I can't get DirectShow to show a fullscreen cutscene.
Basically, when I have a D3D Device initialized, I can't get the video to display, even with IVideoWindow.put_Fulls...
Hi,
I am writing a Camera driver driver for a Windows Mobile platform.
I have a problem with an application that shows the preview correctlly but at a very low rate (maybe 1 or 2 frames /sec).
After investigation, I could see that frames are coming ok from the sensor (every 45ms) but when a HW event occurs for that frame to be stored,...
I'm implementing a lecture-capture project for a local university. Multiple video streams will arrive at one PC: the presenter's desktop slides, a video camera image of the presenter himself and optionally a digital whiteboard capture. These incoming streams will be managed by a desktop application that displays, transcodes/mixes and eve...
How Can i detect SnapShot button is pressed From an USB web Camera Using The directshow and C#.Net.
When I Click On a Button the SnapShot Will Appear On a PictureBox.
If anybody have any soutions, then please help... .
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Where can I find tutorials and other beginner-level learning material for developing Windows Mobile apps using C#?
Especially helpful would be information on DirectShow for Windows Mobile via C#.
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So Windows Mobile has its DirectShow for media editing capturing and so what is its analog for Symbian OS (s60 v5)?
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Continuing investigation on a embedded WindowsMediaPlayer problem, i am trying to do simple file playback via a DirectShow in-process server:
::CoInitializeEx(0, COINIT_MULTITHREADED);
CComPtr<IGraphBuilder> spGraph;
spGraph.CoCreateInstance(CLSID_FilterGraph, 0, CLSCTX_INPROC_SERVER);
CComQIPtr<IMediaControl> spMediaControl(spGraph);
...
Where to find open source examples of use of x264 (or any other h264 encoding lib) with directshow on windows mobile? (for example to record video from camera in the mobile phone where h264 is not supported by default into h264)
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