I was struggling with the issue described in this question (declaring a template function as a friend of a template class), and I believe the 2nd answer is what I want to do (forward declare the template function, then name a specialization as a friend). I have a question about whether a slightly different solution is actually correct o...
What's wrong with my code?
I tried to compile the code below in the GNU G++ environment and I get these errors:
friend2.cpp:30: error: invalid use of incomplete type ‘struct two’
friend2.cpp:5: error: forward declaration of ‘struct two’
friend2.cpp: In member function ‘int two::accessboth(one)’:
friend2.cpp:24: error: ‘int one::data1’...
I have a class 'Vector3' which is compiled successfully. It contains both non-friend and friend functions, for example, to overload * and << operators when Vector3 is the second operand. The problem is I can't link to any of the friend functions, be it operator overloaded or not. So I can confirm that the error is not specific to operato...
My question ist related a bit to this one.
I want to overload the operator << for some class and I found two different notations that both work:
template <class T>
class A{
T t;
public:
A(T init) : t(init){}
friend ostream& operator<< <> (ostream &os, const A<T> &a); //need forward declaration
//template <class U> friend ostrea...
Where would you use a friend function vs a static function?
...
The following example compiles fine but I can't figure out how to separate declaration and definition of operator<<() is this particular case.
Every time I try to split the definition friend is causing trouble and gcc complains the operator<<() definition must take exactly one argument.
#include <iostream>
template <typename T>
class T...
I am trying to declare a global function as a "friend" of a class:
namespace first
{
namespace second
{
namespace first
{
class Second
{
template <typename T> friend T ::first::FirstMethod();
};
}
}
}
When I compile this code under Visual C++ 2008 ...
Consider this code:
template <int N>
struct X
{
friend void f(X *) {}
};
int main()
{
f((X<0> *)0); // Error?
}
compilers seem to heavily disagree. (MSVC08/10 says no, GCC<4.5 says yes, but 4.5 says no, sun 5.1 says yes, intel 11.1 says yes too but comeau says no (both are EDG)).
According to "C++ Templates - The complete guide": ...
I have the following class with a couple friend functions:
class Teleport
{
public:
Teleport();
~Teleport();
void display();
Location teleportFrom(int direction);
friend bool overlap(Wall * wall, Teleport * teleport);
friend bool overlap(Location location);
friend bool overlap(Wall * wall);
friend bool o...
Hi all, I have redefined the >> operator as a friend function in a template class in the header. In it, i need to call another function called inputHelper that I have also defined in the header. (input helper is recursive)
the header file is as follows:
template< typename NODETYPE > class Forest
{
/* (other friends) */
friend ...