I have a multi-line string defined like this:
foo = """
this is
a multi-line string.
"""
This string us used as test-input for a parser I am writing. The parser-function receives a file-object as input and iterates over it. It does also call the next() method directly to skip lines, so I really need an iterator as input, not an itera...
I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate.
A little more about the structure:
Every GameObject has an updateEvent method.
objectList is a list of all the objects that will receive upd...
In C++, why does string::find return size_type and not an iterator?
It would make sense because functions like string::replace or string::insert take iterators as input, so you could find some character and immediately pass the returned iterator to replace, etc.
Also, std::find returns an iterator -- why is std::string::find different...
I'm trying to join a set of sentences contained in a list. I have a function which determines whether a sentence in worth saving. However, in order to keep the context of the sentence I need to also keep the sentence before and after it. In the edge cases, where its either the first or last sentence then, I'll just keep the sentence a...
Hey,
I have a class which uses a HashSet and I want the class implement Iterable, I do not, however, want the class iterator to support the remove() method.
The default iterator of HashSet is HashSet.KeyIterator which is a private class within the HashSet class, so I cannot simply extend it and override the remove method.
Ideally ...
After a thousand of attempts to Google/bypass that using pointers, I decided myself to post this question to you guys.
Here's the problem: I'm trying to create a minimum spanning tree from a graph that I previously made. I'm using Kruscal's Algorithm for that, which is about checking every arc from the shorter to the longest and taking ...
I'm pondering a current limitation of STL iterators and wondering if there's an elegant way around it. Here's my situation: I have a class that encapsulates a sequence container and a generic method to mutate the contents of the container, for example:
class Container {
typedef std::vector<int> Data;
Data data_;
public:
template ...
I have this situation:
I have a class which keeps track of an array of pointers. I built a custom iterator which loops through this array.
My problem is on how to make it threadsafe, especially while incrementing/decrementing?
Here is a draft of the relevant parts of what I have:
typedef fruit * iterator;
class fruits
{
private:
...
I have a std::vector of function objects. Each object can take an int, so I can say obj(4) and get an int result. How can I use the algorithm for_each to work on each element of the vector?
...
Generally speaking is it a good idea to cache an end iterator (specifically STL containers) for efficiency and speed purposes? such as in the following bit of code:
std::vector<int> vint;
const std::vector<int>::const_iterator end = vint.end();
std::vector<int>::iterator it = vint.begin();
while (it != end)
{
....
++it;
}
Under...
What are the meanings of "iterator" and "iterable", and what are the benefits of using them. Please answer as I have an exam tomorrow.
...
I see somewhere it metions:
for ( itr = files.begin(); itr < files.end(); ++itr ) // WRONG
for ( itr = files.begin(); itr != files.end(); ++itr ) // ok
Why is the first expression wrong? I always used the first expression, and didn't have any problems.
...
This is going to be rather long, so I apologize preemptively.
Near the end of Item 47 in Scott Meyers's "Effective C++" (Third Edition) he shows the following code:
template<typename IterT, typename DistT>
void advance(IterT& iter, DistT d)
{
doAdvance( iter, d,
typename std::iterator_traits<IterT>::...
Currently I'm doing this:
try:
something = iterator.next()
# ...
except StopIteration:
# ...
But I would like an expression that I can place inside a simple if statement.
Is there anything built-in which would make this code look less clumsy?
any() returns False if an iterable is empty, but it will potentially iterate ove...
I'm having trouble finding a nice elegant ruby way to do this. I have a deck array with 52 Card objects, and I want to iterate over it and loop through an array of Player objects, dealing one card at a time into their hand array. Something like:
deck = Card.deck.shuffle!
deck.each do |card|
@players.NEXTELEMENT.hand << card
end
wh...
Hi folks,
So this is pretty basic, I know! Sorry, just one of those days.
I've got an array of tags collected from a database. There could be any number of tags in this array. However, I only want to output 4.
So I currently have this code:
$iteration = 0;
foreach ($tagarray as $tag) { ?>
<div class="tagbutton listv">
<span><?php ech...
Hi,
I have a Python script which uses the MySQLdb interface to load various CSV files into MySQL tables.
In my code, I use Python's standard CSV library to read the CSV, then I insert each field into the table one at a time, using an INSERT query. I do this rather than using LOAD DATA so that I can convert null values and other minor c...
I have two classes, GenericList and SpecificList, where SpecificList inherits from GenericList. GenericList implements IEnumerable<GenericItem> and SpecificList implements IEnumerable<SpecificItem>. SpecificItem inherits from GenericItem. I have to implement GetEnumerator in both GenericList and SpecificList since they implement IEnum...
Take the following example:
>>> for item in [i * 2 for i in range(1, 10)]:
print item
2
4
6
8
10
12
14
16
18
Is [i * 2 for i in range(1, 10)] computed every time through the loop, or just once and stored? (Also, what is the proper name for that part of the expression?)
One reason I would want to do this is that I only want the ...
Suppose I have this:
public class Unit<MobileSuit, Pilot> {
...
List<MobileSuit> mobileSuits;
List<Pilot> pilots;
...
}
And I would like to iterate through the pair of each in the simplest way outside of that class. How should I go about doing that? I thought about doing this:
public class Unit<MobileSuit, Pilot> ...