mesa

OpenGL application not picking up 64bit Mesa OpenGL32.dll

I'm trying to get a 64bit OpenGL application running with MESA compiled in 64 bit. When compiling both in 32bit it works perfect putting the opengl32.dll and talloc.dll in the same directory as the executable, however, in 64bit the mesa opengl32.dll driver seems to simply pass on the my hardware driver. If I change the opengl32.dll to a...

Building Mesa 3d 7.9 with llvmpipe from LLVM 2.8

First of all, this regards 64bit builds of both in Windows, by Visual Studio 2008, 32bit is no problem. Quite simple question; has anyone successfully built Mesa 7.9 with LLVM 2.8 as pipe? If so, do you happen to remember if you did any changes to SConstruct or any other build related file? I get numerous linking errors whatever I do. ...

Mesa3D and OpenGL

Wikipedia Article on Mesa 3D says - Mesa 3D - An open source implementation of OpenGL. But as I see SGI has the entire OpenGL implementation source available online at their website, how is OpenGL not open-source or what is the need of Mesa 3D? ...

How does one build a new X11 3D driver?

I was wondering why there is no X11 driver for the mali 3D arm gfx chip. I looked into building an X11 driver for the available kernel driver, but could not find any documentation on how to build an X11 3D driver. There exists only the minimal amount of documentation about how to build projects like DRI and Mesa, but no documentation a...