looking for a p2p library for
peer to peer
and
peer to peer(S)
so far I've come across
Brunet http://boykin.acis.ufl.edu/wiki/index.php/Brunet
// does not seem to have #2 above
WCF P2P http://msdn.microsoft.com/en-us/library/cc297274.aspx
// does not seem to have NAT / UPnP
OpenServer http://openserve.codeplex.com/
// not truly ...
What is the fastest way to constantly send and receive data between 2 Android phones?
e.g. long, lat, IM or just some number.
not for an always-on connection or push services. The app is running on foreground and waiting for data on both sides.
...
Hello,
I need to send messages to Android phones through P2P on 3G connection.
Sending and receiving works perfectly on lan ip addresses(on wi-fi) but not on 3g or 2g.
On 3g I send a message but it never appears on the other end of the line.
Can anyone tell me how to make a connection ?
What port to use ?
Thanks,
DataSmith
...
Hi,
I am trying to connect multiple iPhones using bluetooth. I was thinking of having a server/client system. I just want to know upto how many devices can be connected using bluetooth? I am not able to find a reliable answer online.
Also If you know of any good tutorials regarding this it would great if you could point me to it.
Than...
Live Mesh framework used to support p2p syncing apparently they discontinued it.
In preparation for the integration of Live Framework into the next release of Windows Live, the existing Live Framework CTP will be unavailable starting September 8, 2009. To learn more about this announcement please see visit this blog post
In the...
http://www.google.fr/search?q=yacy+OPENSOURCE
YaCy is free software (GPL-licensed) and open source.
but I can't seem to find where the source code is for download on http://yacy.net/
...
I would like to run and test P2P connectivity over Bluetooth via Game Center (GKPeerPickerController). I own an iPod Touch with OS 4.1 installed and am trying to connect it to the iPhone Simulator running on my Mac via Bluetooth, however they are not seeing one another. Bluetooth is on for the iPod and the Mac. Is this even possible? If ...
I am looking into P2P, without using server(to start with); I want to use UDP for clients talk to each other, without writing a server. For instance, to start with I'd provide the connecting IP/Port manually to the connecting peers.
Is is possible to use UDP with Teredo(ipv6) transient protocol?
Any links/pointers/etc much appreciated...
I have a distributed system in mind (multiple nodes in a single datacenter) that I want to have the following properties:
nodes can enter and leave the system at any time.
There is no data replication between nodes.
Which node the client makes use of is up to the client (i.e. it could be consistent hashing, it could be something else...
Hi,
How come bittorrent clients manage to communicate to servers and other peers even if user has not configured port forwarding in their routers?
Of course the speed will be very less compared to when port forwarding is done, but still they manage to communicate? How???
Are there any inbound ports which are always open?
Regards,
...
I've have asked these questions before with no proper answer. I hope I'll get some response here.
I'm developing an instant messenger in python and I'd like to handle video/audio streaming with VLC. Tha basic idea right now is that in each IM client I'm running one VLC instance that acts as a server that streams to all the users I want...
I'm fairly new to multiplayer games. I have made a few for my own fun, but nothing profound.
Anyway, I want to make a game that is very cross-platform. The clients would be connected with their facebook accounts on the devices I release the game for (most likely computers (via flash), iPhone, and android). I am a solo developer on a sho...
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I am trying to create a Bluetooth application that will simultaneously listen for incoming connections (as a server) and seek out available connections (as a client) using Java and BlueCove. The premise being that two Bluetooth devices (such as smart phones) can automatically discover one another and begin some sort of file exchange or ...
Do you have actual experience with users establishing Adobe Flash RTMFP P2P connections in the real world?
I've heard a couple of people say only 50% succeed, but that sounds suspiciously low and the people saying that are probably all repeating the same rumor. My own very limited tests with various friends & colleagues work 100% of the...