sound-api

Audio generation and analysis framework in C++

Hello, I am looking for a C++ framework that can synthesise audio and also has the ability to analyse audio input for its frequencies. What I am trying to do is create a digital transmission algorithm that can transmit data and text via audio. It should be possible to create an audiostream with different frequencies and phasing at one ...

Noise Cancelation in Flash AS3

Hello, I'm trying to achieve the best possible noise cancelation in Flash 10.1. I'm using the microphone to capture vocals while music is playing and I'd like to try to eliminate as much of the music as possible. I've been searching around for some type of "squelch" or a DSP algorithm to help, not not too much luck finding anything dire...

What Java APIs should I look into for interacting with my microphone?

I would like to build a recording software, for my own purposes, I would like it to be deployable on multiple systems (Windows and Unix) I am also building an application first time. So any help you would be able to provide on that topic as well it would be appreciated. Please and thank you. GC ...

Pitch manipulation of Audio recorded Sounds

Hello All, I have a challenging task please help Task: Just say something into your iPhone or capture a friend saying something. Then application make it sound even MORE ridiculous with your choice of over a dozen different voices. Voices of animals, guitar, drum etc. In this task we have to convert Pitch Manipulation i suppose. Ple...

How do I add sound effects to an iPad app

I need a library that helps me manipulate a sound file playing in a custom app on an iPad. Here's what I mean. Users runs app. User play track. User presses a button and an echo occurs. User presses a button and the music loops. And other similar DJ events.... Is there an API that makes this possible? ...

Sound manipulation reverse/playing recorded sound backwards on an iPhone

Hi everyone, I try to get my head around how to deal with some challenging requirements for my iPhone App. Requirements: 1. Record sound (voice of a person) 2. High quality 44100Mhz - 32 bit 3. Slow down playback (without pitching voice to high or to low!). however we would like to know how to do pitching/alter voice high and low as we...

No sound come in...Problem in play MIDI file in C#.Net

Dear friends I use this code to play a MIDI file for my game, but I cannot hear any sound from my speakers,Would u help me? its kind of emergency plz.... my speaker is turn on ;) [DllImport("winmm.dll", EntryPoint="mciSendStringA")] private static extern long mciSendString(string lpstrCommand, string lpstrReturnString, long uReturnLeng...

in-browser real-time audio input options?

Are there any? I'm looking for some way to plug in a microphone to a computer and access the stream in real time to do analysis and visualization for display and interaction in-browser (preferably cross-browser). Any recommendations or pointers toward toolkits or examples would be appreciated-- Thanks! ...

NAudio Problem - Managing multipule sound files playing one after another.

Hi everyone, I've been trying to solve a problem which I have been stuck for weeks on! Basically, the software I am developing can record audio, and then play it back. The software can record multipule sound files, and then play them one after the other (making it seem like it is 1 continious sound file). However, the problem I am havin...

C# and reading sound from another process?

Hi guys, I'm currently developing an application that interacts directly with a puzzle game in C#. It's able to play by screen scraping the state of the game and then solving for the next move it should make. The application grabs the width and height of the game by searching out the process and grabbing its rectangle, as below. var p...

Linux ALSA/Sound-API Questions - How do you mute?

How do I mute sound using C? Is there an ALSA function call? Are there any other function calls/APIs that can MUTE the microphone? I have written some code to do audio playback using ALSA, and I have noticed a DELAY before the sound starts playing ... how do I reduce DELAY or LATENCY on sound playback? x ...