I've been trying to create a sound library as a learning project. I get the reading and parsing, I just don't understand how to actually make sound come out of the speaker. I've looked around for quite some time now, but I could never find something that explains this. It seems to be trivial. Am I missing something here? How do I do this...
I have this code (found from another StackOverflow question:
$(document).ready(function() {
$.ajax({
url: "soundfile.mp3",
success: function() {
$("#play_button").show();
}
});
});
This code works fine, but how can I amend it to handle multiple sound files?
...
After playing youtube video from the webview -- all app music and sounds disappears. I tried to restore audio by AudioSessionInitialize() and AudioSessionSetActive() -- but it's not helps. Only one way I found to restore sounds and music -- completely re-initialize sound system including OpenAL re-initialization and reloading all sounds ...
Hello people,
well im really new to the delphi world.
Right now im using the TMediaPlayer to record some sound and save those.
I made a click event for the record button in the TMediaPlayer which executes a SaveFileDialog. The user should type in some filename he would like to save and then after recording the .wav file he can click on...
Hi
1>I want to show a sound to user when push notification comes from user
What should i do for that?
...
Im implementing ITU standard based loudness measurement program and as it states i should use some kind of gating to exclude silence regions from affecting measured average sound level - for example - Ill take general integration time of 3 seconds - if, for example the first second of whole sound contains speech and the last 2/3 of it co...
I am writing a program that needs to deal with multiple audio inputs.
I am currently using AudioQueues to get the input, but this is only from the default input device.
Is there any way to either:
Select which input device the AudioQueues use.
Change the default input device.
I know that I can use kAudioHardwarePropertyDevices in C...
I'm using speech recognition but some words are not correct speaking. Therefore, I want mix my voice for some words.
I want to play a String in C#, some word I have recorded. I want to mix my recorded word with String and then play it.
...
Right now I have two buttons. Each one needs to produce a different sound. In the future, there will probably be about 8 buttons, but for now just two.
public class MyActivity extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final Button btnDrum1 = (B...
I need a few click and beep-type sound effects for my app I'm developing. Rather than scour Google for free wavs, I'd like to try to develop my own.
Are there any (hopefully free) apps that might be tailored to something like this?
Any insight is appreciated,
Tim
...
I need to get some numbers so I can generate random numbers using ambient sound.
I want something on this level
pseudo code:
import microphone
p = pitch.get()
print p
Edit:
This is in Windows 7, BTW
...
I'm using linphonec (without gtk interface, only command line) in Linux and I want to access incoming and outgoing sound samples, but I don't know what file should I edit to access them.
Can anybody give me a clue, please?
...
I have developed a sound capturing winform application using NAudio 1.3
on c#. The idea is to capture streaming songs through sound card. It is
working perfectly fine on windows xp.
But On vista and windows7 machine if there is no sound driver installed it also take mic voice with it
which is a big issue(i have checked it on dell lapto...
I want to change the volume of an audio file
and save the new file using java.sound.sampled.
I tried to use the mixer to create a source line
from the file given and a target line to the new file.
So that I can change the mixer settings to change the volume.
But the sound is being played to the system speaker.
Am I thinking along cor...
I defined the following Sound Class to play Sound in my Pacman Game:
public class Sound {
private static boolean sound = true;
private static MediaPlayer eatSound;
private static MediaPlayer shortEatSound;
private static MediaPlayer eatCherry;
private static MediaPlayer eatGhost;
private static MediaPlayer extr...
I was searching for Javascript/Flash tiny, cross-browser sound player (notifier), but every solution I've met was or too big and feature-full, or based on different libraries (not on Jquery I'm using), or with bugs. The only feature I need is 'play'. :)
For example, http://flash-mp3-player.net/players/js/download/ - this nice little pla...
How can I set the balance of a soundcard with c#.Net?
What would be the most common way? Do I need Interop?
...
I'm developing a Java game and want to bundle and play a number of sampled sound effects. I'm planning to use the standard javax.sound.sampled functionality to play them.
What format is best for these kind of samples? I'm looking for a blend of good compression, decent quality and convenience for programmatic use within Java.
...
Hi guys, I was wondering if there are any good workarounds to load a MP3 file into a Flash app but not via the Sound class but as a ByteArray via URLLoader and then give it to the Sound class play playback/etc.?
I know about this workaround http://www.flexiblefactory.co.uk/flexible/?p=46#more-46 ... basically wrapping the loaded MP3 dat...
Hello,
How can I make my simple site, on which the user can choose to play a number of music clips by clicking on little "play" buttons on the page (think of Amazon's "preview" on their product pages for CDs), work on mobile devices?
[I originally created the page thinking only of desktop browsers, so currently it works by using Flash...