I am seeing a code where in the program it is creating a hash_map:
// Create a hash_map hm3 with the
// allocator of hash_map hm1
hash_map <MyStr, MyInt>::allocator_type hm1_Alloc;
hm1_Alloc = hm1.get_allocator( );
hash_map <MyStr, MyInt, hash_compare <MyStr, less_str > > hm3( hash_compare <MyStr, less_str > (), hm1_Allo...
I am wondering whether this is true? If it is, is this behavior guaranteed by the c++ standard?
...
Is this just an implementation side effect (red-black tree) or the order is guaranteed by the c++ standard?
...
I have a std::vector of values for which I know the maximum size, but the actual size will vary during usage:
void setupBuffer(const size_t maxSize) {
myVector.reserve(maxSize);
}
void addToBuffer(const Value& v) {
myVector.push_back(v);
if (myVector.size() == maxSize) {
// process data...
myVector.clear();
}
}
Howev...
Possible Duplicate:
Is there a way to automatically avoiding stepping into certain functions in Visual Studio?
Good Morning,
I'm looking for a way to tell the debugger to avoid stepping into some header files that are of no interest to me when debugging my code.
Example: When I have a std::string as a parameter of a function...
the following code says
error: expected ‘;’ before ‘forwit’
error: expected ‘;’ before ‘revit’
template<class T>
class mapping {
public:
map<T,int> forw;
map<int,T> rev;
int curr;
//typeof(forw)::iterator temp;
map<T,int>::iterator forwit;
map<int,T>::iterator revit;
};
// }; // JVC: This was present, bu...
Many functions in the latest release of OpenCV require the use of STL containers. I run into problems when trying to use them in a Matlab MEX file. I am compiling the MEX files from within Matlab. Both OpenCV and Matlab use the "/MD" flag which is "Multithreaded DLL" for code generation.
Compiler: MSVC++ 9.0
Matlab 2010a
OpenCV latest f...
I'm trying to use RAII concepts with an STL container of ofstream objects. For example:
int main(int argc, char**argv)
{
std::deque<std::ofstream> sList;
sList.push_back(std::ofstream()); // tried variations such as *(new ofstream())
sList[0].open("test1.txt");
sList[0] << "This is a test";
sList[0].close();
}
However, no ...
Hi,
I'm currently working on a C++ project that needs to have as few external dependencies as possible, and thus I'm pretty much sticking to STL and Boost. Until now, I've been almost exclusively living in Qt-land when it comes to C++. In general I tend to use C# and Python when I can.
Today I wanted to check whether a std::vector cont...
Should I need to call reset method or anything, when I try to use c++ stl set find method multiple times?
...
I'm trying to use STL, but the following doesn't compile. main.cpp:
#include <set>
#include <algorithm>
using namespace std;
class Odp
{
public:
set<int> nums;
bool IsOdd(int i)
{
return i % 2 != 0;
}
bool fAnyOddNums()
{
set<int>::iterator iter = find_if(nums.begin(), nums.end(), &Odp::IsOdd...
How are the user defined objects sorted in map and set?
As far as I know, map/set are Sorted Associative Containers: the elements being inserted are sorted based on the key that it holds.
But map and set internally use operator > to sort their elements.
From the SGI site, I have the following examples:
struct ltstr
{
bool operator...
The question is quite dumb, but I need to do it in a very efficient way - it will be performed over an over again in my code. I have a function that returns a vector, and I have to add the returned values to another vector, element by element. Quite simple:
vector<double> result;
vector<double> result_temp
for(int i=0; i< 10; i++) resul...
I'm trying to map some structs to some other instances, like this:
template <typename T>
class Component {
public:
typedef std::map<EntityID, T> instances_map;
instances_map instances;
Component() {};
T add(EntityID id) {
T* t = new T();
instances[id] = *t;
return *t;
};
};
Then I use ...
Hi,
Can you please tell me the difference between std::list<std::pair> and std::map. Can I used find method on list too?
Thank you.
-- Clarification
Question edited to be more clear.
...
I need a container that gives me a fast indexer and can also be very efficiency in arbitrary insertion and deletion operations (meaning at any position of the container).
I remember reading about such container that uses buckets but I can't seem to find it or retrace the steps that lead me to it (I will start using the bookmarks, prom...
In C#, I can create an iterator (or IEnumerable in C# land) which takes another iterator and selects a member of the original type:
class ParentType
{
public MemberType member { get; private set; }
}
// And somewhere else
IEnumerable<MemberType> getMembers(IEnumerable<ParentType> parents)
{
for each (ParentType parent in paren...
Could you let us know how to use stl:map as two dimension array? I wanted to access the individual elements as like mymap[i][j] where I do not know beforehand what the value of i or j could be. Any better ideas to do the same thing in other way?
...
For any STL container that I'm using, if I declare an iterator (of this particular container type) using the iterator's default constructor, what will the iterator be initialised to?
For example, I have:
std::list<void*> address_list;
std::list<void*>::iterator iter;
What will iter be initialised to?
...
I have a set of data which is split into two arrays (let's call them data and keys). That is, for any given item with an index i, I can access the data for that item with data[i] and the key for that item with keys[i]. I cannot change this structure (eg, to interleave keys and data into a single array), because I need to pass the data ar...