One of the features of a website I'm working on is that you can "maximize" the contents of the page, basically removing all the outer elements of the page, navigation, banners, etc.
This is currently done in what seems like the worst possible way:
<%
if (shouldBreakFrame)
{
%><!--#include file="header.include" --><%
}
%>
// Contents o...
Hi all,
I am not sure that this is the right place for this question so if not please advice me where to ask.
I am currently building a HTML e-mail template with sophisticated design and I am wondering how & where to test it. In "how & where" I mean which are the most common mail applications for desktop and mobile devices. So is ther...
Is there any scope problem in this program?
#include<iostream>
using namespace std;
template<class Type>
class Base
{
public:
Type member;
Base(Type param): member(param){
}
};
template<class Type>
class Derived: public Base<Type>
{
public:
Derived(Type param):Base<Type>(param){
// ...
// InternalTemplate.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
template<class T>
struct LeftSide
{
static void insert(T*& newLink, T*& parent)
{
parent->getLeft() = newLink;
newLink->parent = newLink;
}
};
template<class T>
struct Link
{
T* parent_;
T* left_;
T* right_;
T*& getParent()...
In templates as shown below, I would like the call Run(&Base::foo) succeed without the need to name the Base type twice (as is done in the compiling Run<Base>(&Base::foo) call). Can I have that? Possibly without adding a ton of Boost headers?
With the provided code, I get an error of:
prog.cpp:26: error: no matching function for call t...
I need to repeatedly make calls to a template function with different classes defined elsewhere in the code, like so:
MyTemplateFunction<ClassOne>( &AnotherTemplateFunction<ClassOne> );
MyTemplateFunction<ClassTwo>( &AnotherTemplateFunction<ClassTwo> );
MyTemplateFunction<ClassThree>( &AnotherTemplateFunction<ClassThree> );
MyTemplateFu...
Is something like this possible?
// We can even assume T and U are native C++ types
template<typename T, typename U>
magically_deduce_return_type_of(T * U) my_mul() { return T * U; }
Or would somebody have to hack up a return_type struct and specialize it for every pair of native types?
...
// sizeofarray.cpp
#include <iostream>
template <typename T,int N>
int size(T (&Array)[N])
{
return N;
}
int main()
{
char p[]="Je suis trop bon, et vous?";
char q[size(p)]; // (A)
return 0;
}
I heard that an array size in C++ must be a constant expression. So char q[size(p)] is invalid, am I right? But I got no errors when...
I'm working on an Event based architecture for a research project. The system currently uses Qt signalling, but we are trying to move away from Qt, so I need something that will work almost as well as the Qt event loop and signals across threads.
Probably against my better judgement, I've chosen to use variadic templates to create a gen...
I have seen instructions about creating a "skeleton" file in vim. This involves creating the file, naming it "tmpl" plus the extension of the file type you are targeting (ex: tmpl.html), saving it to the "skeleton" directory, and then editing the vimrc file.
But, in MacVim, I don't see a "skeleton" directory anywhere. Googling, etc., ha...
i want to create a widget depending on the class of the object, is there a simple way to do that in mako? for example
class A might have attributes A and B
while
class B might have attributes A, B and C
is there a pattern for this?
i want to make a super class that they but inherit, but if I have a function print and call it by cal...
I'm implementing a game. I have a state tree and a set<> based priority queue that sorts the states on their costs. For this I have the < operator implemented as:
struct DereferenceCompareState :
public std::binary_function<State*, State*, bool>
{
bool operator()(const State* lhs, const State* rhs) const
{
verbose6("comparing ...
I want to create a structure/class with a variable number of class members which could be decided at compilation stage (like done in template metaprogramming)
Example : Its hypothetical in which both type and variable names are to be specified like Type T1 variable name should be varName1 and so on .....
template <class T1 (varName1) >...
Hi I've been trying to create an extension for jinja2 that would join multiple items with a separator, while skipping items (template fragments) that evaluate to whitespace.
There are several of those fragments and you never know in advance which ones will be non-empty and which ones will.
Sounds like a trivial task, but I had real har...
My single pages and posts are not being loaded by single.php, instead they are being loaded in index.php
I'm not able to figure out the reason for this. My is a template which I have made myself and the loop in index.php is almost the same in the default theme of wordpress 3. This is creating lots of troubles for me. What could be the ...
Hi,
In my library, I have several initialize() and cleanup() functions, for different modules it depends on.
To make this part more safe to use, I decided to follow the RAII rule and built up an Initializer template class, that takes two functions as parameters:
// initializer.hpp (include guards omitted)
template <void initialize(),...
Ok, you know when you're editing a page in Wordpress? You can change the page template under Page Attributes. How can I call a list of the current theme's page templates? I need that to use in my plugin.
...
Anyone know of any simple Template for scientific paper which is easy to modify and looks great? So that i don't have to use several hour to find out the syntax.
...
What am I doing wrong?
#include "stdafx.h"
#include <iostream>
#include <string>
using std::cout;
using std::string;
template<int v>
struct Int2Type
{
enum {value = v};
};
template<bool condition,class Left, class Right>
struct Result;
template<class Left, class Right>
struct Result<true,Left,Right>
{
typedef Left value;
}...
How do you determine that a JSON object is empty in a XTemplate? I've tried
<tpl if="myObject != {}">
<tpl if="myObject">
<tpl if="myObject != undefined">
etc, but can't seem to find the right way to detect an empty object. Thanks.
...