In this question How to detect mouse wheel tilt an answer is posted and accepted that shows the code needed.
I've implemented that code in my application's existing WndProc method (which is working for other messages I need to trap) but it's not working. I've checked and WndProc doesn't appear to be getting any messages at all let alone...
Hi,
I am trying to write a game. That game uses tilt effect, but i don't know how to test it on Iphone Simulator 3.0.
I search it on internet, but the result is zero. How can i...?
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Hopefully easy answer, but I cannot get it.
I have a 3D render engine I have written.
I have the camera position, the lookat position and the up vector.
I want to be able to "tilt" the camera left, right, up and down. Like a camera on a fixed tripod that you can grab the handle and tilt it it up, down, left right etc.
The maths stum...
i like to start this animation when tilting. it doesn't, so i suppose some essential code is missing. please help:
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
flap.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed: @"ronnie1.png"],
[UIImage imageName...
hi,
has anybody already programmed a iphone compass heading tilt compensation?
i have got some approaches, but some help or a better solution would be cool!
FIRST
i define a vector Ev, calculated out of the cross product of Gv and Hv. Gv is a gravity vector i build out of the accelerometer values and Hv is an heading vector built out ...
Hi, I use the heading value (return by the locationManager:didUpdateHeading:) but when the iphone is tilted this value sometimes change (from 5 to 50 degrees).
Is someone faced the same problem?
Is there a solution or is the magnetometer not enough accurate to give me more precise values?
...
Hi all,
I am making a simple, tilt controlled game using UIKit. So far, when I tilt the device the character moves in the appropriate direction. What I want him to do is to change the direction he is facing when I tilt the device. For example, when I tilt it left, I want the character to face left. Is there a way to detect whether th...