hi all,
I have 2 UIImageViews laying on top of each other ( picture + overlay frame ) and I want to save them to the camera roll as 1 picture.
How should I combine those 2 UIImageViews so that I can call the UIImageWriteToSavedPhotosAlbum function, using a 'result' UIImage?
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How to make a UIImageView open a URL in Safari when user clicks it?
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Hi,
I am using static images in Imageview to show some area. I want to place pin markers that we can create on google maps.
What is a good way to implement this?
Thanks in advance.
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I have two UIImageViews moving like sprites on a superview. Each imageview moves properly by itself but when I put both imageviews on the superview at the same time, their individual movement becomes strangely restricted to two different areas of the screen. They will not touch even programmed to the same coordinates.
This is my moveme...
How do I make a UIImageView show the "shadow" of the the UIImage in it?
I have a dog.png file, but I just want to show the shadow of the UIImage so when I press a button it reveals the real image of the dog. so I want something like this:
and after I press the button It shows the real Image:
Please give me a hand on this.
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i have found some ways but they are actually reading frames and applying transition which reduces the quality of animation..
is there any way to display GIF on iPHone application as it is..?
Thanks in Advance..
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Hello,
I've got UIImageView drawn in my nib-file and it's connected to a imageView iboutlet. I can load single pictures which will show up very nicely, but when it comes to drawing many images separately as like an animation, images won't show. I've got drawImage() function which takes NSData-objects(image data) and draws it to a screen...
Hi,
Is there any code example teaching how to zoom in and out in a UIImageView by user taps?
I know it is possible to do it with UIScrollView and with UIWebView, but these solutions both need a lot of changes in my code, and I'm working on schedule due to college project deadlines.
I want basically an example on how to manipulate direc...
hi, im building iPhone app that downloads images (UIImageView) from internet and adding them to UIScrollView. This scroll view could contain 20 or more UIImageViews. Iam adding UIImages to UIImageView like this:
UIImageView *newView = [[UIImageView alloc] initWithImage: image];
Then I just scroll these images like in photo app. Proble...
Hello, I have a problem...
In my view i have ImageView.If i click ,it should open nextview.
Please help in this issue.
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Hello, I have a problem...
In my view i have Image.If i click on image is go to nextView.
Please help in this issue
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How do you save an Image using NSUSerDefaults
The main image is set in IB, the secondary image is set here
- (IBAction) changeImage {
CATransition *fadeThing = [CATransition animation];
fadeThing.type = kCATransitionFade;
fadeThing.subtype = kCATransitionFade;
fadeThing.duration = 1;
[CATransaction begin];
[background.layer ad...
I am trying to load an NSMutableArray with UIImageViews. Everything is going fine with that.
Unfortunately, I have no idea how to use the objects when they are in the mutable array.
Here is some code:
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
NSMutableArray *array = [NSMutableArray new];
[array loadWithObjec...
Hello ! every one.
I am having number of images with in my application. ( images more than 50 - approximately & it can extend according to client's need )
Each image are very large round about - 1024 x 768 & 150 dpi
Now, I have to add all this images in a scroll view & display it.
Ok, My question is as follows.
According to me there...
I want it to be animated so I'm using [UIView beginAnimations]
I've tried animating using button.imageView.frame (with image set as imageView) but it only animates the position, the image doesn't get scaled down at all.
using hateButton.frame (when image is set as backgroundImage), the backgroundImage gets scaled down but it's not ani...
I have some code in my iPhone app like that :
//fromView is a UIImageView.
//self is a UIView.
UIGraphicsBeginImageContext(fromView.bounds.size);
[fromView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *dummyFromImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageCon...
This task is very hard to finish in other programming languages,
what about in MATLAB?
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I am trying to apply cgaffinetransformrotate transform to uiimageview. However the image edges seems to be jaded. Is there any workaround this problem. If I apply rotate angle to 90% than I don't see these jaded edges. I need to apply smaller angles, this is where I see the problem
Thanks,
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Hi all,
I'm my application I want to pass an UIImageView to NSDictionary. Can anybody please help. It's urgent.
Thanks in advance.
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originally i had a navigation bar with some buttons on it. in interface builder i hooked a button up with the "newGame" action on my main (autocreated) viewcontroller. "newGame" just outputs the board to the console,as a test to see if it's working. well it wasn't. so i decided to get rid of the navbar and just place the button in the ma...