Writing a game for the Nintendo Wii
I'd like to write a game for the Nintendo Wii. How do I go about obtaining an SDK and/or any other tools necessary for writing a game? ...
I'd like to write a game for the Nintendo Wii. How do I go about obtaining an SDK and/or any other tools necessary for writing a game? ...
I have a Nintendo Wii, and I've got devkitpro working to load some simple programs. The example source code that I've been able to find is very simplistic, such as drawing and rotating a simple shape. I've been looking for more in depth tutorials, and I haven't been able to find much. Most of the applications available on wiibrew ar...
I'd like to use the Wiimote (accelerometers, gyroscopes, infrared camera, etc, etc, etc) on various applications. It's a bluetooth device, and I know others have connected it to their computer. What's the easiest way to start using it in my software - are there libraries for C#, for instance? I want my software to be usable and easil...
After seeing the abilities and hackibility of wiimotes I really want to use it in my 'Intro to programming' final. Everyone must make a python program and present it to the class. I want to make a game with pygame incorporating a wiimote. I found pywiiuse which is a very basic wrapper for the wiiuse library using c types. I can NOT g...
So the boss just came buy to tell me he's buying a Wii + Wii Fit for the office. At first I'm thinking this is awesome, we're getting a Wii. But, we're a pretty fit group, why do we need the Wii Fit too? Of course, I opened my stupid mouth to ask that very question when I should have been basking in the glory of the moment. sigh...the wo...
How would I go about making a Flight Gear port for WiiBrew? Or, better yet, how would I convince someone else to? ...
Hello, guys I am developing a website for nintendo wii which uses "opera" any ways what i want is that while surfing any website on wii we use "wii control".. So, the control have up/down/right/left keys on it I want those keys to behave like TAB because when you press up/down/right/left keys it scrolls the page.. Note!!! With the TAB ...
I'm working on a streaming video player that can play either FLV or H264. I have it working on the PC and my attempts to get the Wii to play H264 have come up short. With the recent browser update the Wii has Flash Lite 3.1 (upgraded from Flash 7) which has support for H264 (Adobe Flash Lite version comparison.) I've tried different b...
I have been asked to investigate porting Wii games and some (Sony) PSOne games to OpenGL ES (can you guess what platform?). I have never undertaken a game port like this before (and will be hiring someone to do it) but I'd like to understand the process. Does the Wii use OpenGL? If not what does it use and how easy is it to port to Op...
I've written an ajax-enabled web page intended for use on my Wii. However, ajax doesn't appear to work on the Wii's Opera browser. This page works in IE, Chrome and FF, but not in Safari or Opera. Here is my jQuery test ajax call: $.ajax({ type: "POST", url: "DefaultWebService.asmx/Hello", data: "{}", contentType: "app...
I am looking for a flash mp3 player that will work within the Opera-based browser on the Wii. The player needs to be javascript enabled (support methods like play, stop etc.) The mp3 tracklist will be built dynamically using ajax on the same page as the player so it must trigger an event when a track finishes playing (or at least provid...
I know almost nothing about actionscript. Is it possible for Flash Lite 3.1 to use the flash.external.ExternalInterface to allow javascript interaction? If it is possible, can someone explain why jPlayer (open source) doesn't work on the Wii? I have been looking for a flash mp3 player that will work on the Nintendo Wii and which suppo...
hello, I am developing a PC application that interacts with the Wii Remote. So far I have been using the wiiuse library, which has worked great. However wiiuse does not support the MotionPlus extension. I have heard of extensions to implement this by Dolphin and libogc but have not managed to locate this code. Do you know of code that...
I am very new to Visual C# and can't figure out how to install the wiimote library. Can someone tell me how to do so. ...
Can someone direct me to resources which will guide me through using C# and the Wiimote library. Brian Peek's turorial is far too complex for me. I would ideally like to write a program to get the accelerometer values from the wiimote and print it to the console. I am new to C#. ...
Does anyone know what the refresh rate of the accelerometer in the wiimote is? Is there a way to find out using Visual C#? ...
I am sort of confused on how to access gyroscope data from the wiimotion plus using the wiimote lib beta 1.8. I know for the accelerometer you would do something like this: Wiimote.WiimoteState.AccelState.Values.X; For the wiimotion plus, I first need to initialise it by: Wiimote.InitializeMotionPlus(); After that, I am unsure on h...
How can you use data from the gyroscope to work out the angle of rotation in x,y and z. I am using the gyroscope in the WiiMotion plus amd Brian Peek's Wiimotelib 1.8 beta library. Any help is greatly appreciated. ...
Using: Wiimote.WiimoteState.MotionPlusState.RawValues; I can retrive the raw values of the gyroscope from the WiiMotion plus, However, these values for rotational acceleration are completely arbitrary and are of little use to me as they stand. I believe that: Wiimote.WiimoteState.MotionPlusState.Values; will give me the data in g'...
I'm using Delphi Pro 6 to control the Nintendo Wii remote via the HID interface from my PC. I can change the LED blinking pattern. However, I don't know how to reset the WiiMote so that the LEDs return to their default blink pattern. Because of this, when my program is exited, the LEDs are stuck in the OFF state leading the user to th...