Hi there,
Would like some suggestion...
for a navigation app, i am trying to transfer data around abit.
Firstly, i am using NSString appDelegate to transfer data from navigation view 1 to navigation view 2.
at navigation view 1 i have this:
AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
if(appDelegate.s...
I have a asynchronous task like so:
dispatch_async(dispatch_get_main_queue(), ^{
myAsyncMethodsHere;
});
Is there a way to be notified when the background task is complete?
Or to call a method upon completion?
I've read through the documentation and have looked into dispatch_after, but it seems to be more designed to dispatch t...
I'm reading the documentation on NSTableTview and I see the term Principal Attributes. What exactly are Principal Attributes?
...
I have two views and I want to present the second view from a method in the first view. My code works in an IBAction method, but not from one returning void. Is this a known issue, if so is there a workaround?
My code is as follows (I already declared "scores" and -(void)win in FirstViewController.h):
// In FirstViewController.m
-...
Hi,
I'm trying to find a good way to make a tap show/hide my menus, in the same way as iBooks. I set up UITapGestureRecognizer to do this, but unfortunately it means then that none of the buttons on the screen work. I know I can use
tapRecognizer.cancelsTouchesInView = NO;
in order to allow the touches to go through, but then of cour...
I have a japanese PDF document that I'm trying to render correctly on the iPad.
I'm using the following code:
CFURLRef pdfURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (CFStringRef)pdfFilename, kCFURLPOSIXPathStyle, false);
CGPDFDocumentRef pdfRef = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL);
CFRelease(pdfURL);
CGPDFPageR...
Hi!
I need to be able to catch touch events on a UIWebView and still be able to use the webview's contents (html links, etc...)
I have subclassed UIWebView and implemented methods:
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSe...
Hi everyone,
I am working on my first iPhone app and making good progress. But there is one thing I just don't understand.
When my app starts it displays a UIView with some functionality on it. This works fine. One of the buttons on that screen is supposed to load a new view (HistoryViewController) which contains a navigation controlle...
Hi there,
I am looking for a way to turn off the iPhone screen without the iPhone going to sleep. I don't really mind if turning the screen off is against apple rules. Would setting window alpha to 0 do the trick? Is there maybe some sort of boolean value I can change?
If anyone has an ideas they would be much appreciated.
Many thanks...
Hello.
I'm creating an app which needs to be opened if a user double clicks on a file with a certain extension.. how do i register the file extension with my app? and then read the contents?.
E.G the file could have the extension words.ThisApp and it could be in XML Format.. how could i read that in objective c into an array?
Objectiv...
The following will compile but if run it will crash.
-(void) testFunc : (NSString *)s{
NSLog(@"%@", s);
}
What's wrong with this code?
I call the function like this:
NSString *msg = @"This is a message";
[self performSelector:@selector(testFunc) withObject:msg afterDelay:0];
[msg release];
...
Hello,
I've read many books about Iphone dev. I'm new to objective c.
Why we need to add property and synthesize?
Can someone explain and relate it to real life story.
eg: pointer - we call cop to catch criminal
Thank you
...
Let's say I have a method called foo. What's the difference between:
[self foo];
and
[self performSelector:@selector(foo)];
Are they the same? The first one seems so much easier, so why would you ever want to use the second one?
...
I am new to iOS developement, and i am trying to understand the whole cycle of iOS application developement, and i feel there's a missing part i just don't get it..
if the MainWindow.xib that is generated automatically by Xcode has a view that loads another xib/nib view inside it, then why we use it ?
...
I'm working with some C/C++ code that runs on Win32 and also VxWorks. It uses #ifdef WIN32 to switch to platform specific implementations.
I've been using the code on the iPhone and I want to update it and keep it as portable as possible, but I'm not sure what's the best practice. So far I've been using #ifdef __APPLE__ blocks.
What ...
In my project, I made an animation for my UIImageView using some pngs. I recently swapped those pngs out for different images (with different file names) and removed the previous pngs to the trash. I updated my code to reflect the file name change but when I build my application, I still see the animated images that are not referenced in...
How do I create a reusable library/module in XCode 3.2? What I want to do is create a bunch of classes that provide certain functionality compile them into some kind of library, add such a library to an existing xcode project and use the classes in it.
I come from .NET world so what I want to do is basically to create an equivalent of 'a...
Hello. I will begin by saying that I'm 15 years old and from Sweden, so please excuse my English.
I'm reading a book called Beginning iPhone 3 Developement - Exploring the iPhone SDK, by Dave Mark and Jeff LaMarche. I've read about navigation controllers and multiview applications, and now I want to create my own little app, a very simp...
// Declare index in Header.h
index=0;
- (IBAction)next {
index++;
// Set imageCount to as many images as are available
int imageCount=2;
if (index<=imageCount) {
NSString* imageName=[NSString stringWithFormat:@"img%i", index];
[picture setImage: [UIImage imageNamed: imageName]];
}
}
Where do I decl...
Hi,
I have this code:
- (IBAction)next {
static int index = 0; // <-- here
index++;
// Set imageCount to as many images as are available
int imageCount=16;
if (index<=imageCount) {
NSString* imageName=[NSString stringWithFormat:@"img%i", index];
[picture setImage: [UIImage imageNamed: imageName]]...