Hi, I'm developing a cross-platform app w/ wxWidgets and opengl...
I'm not sure what the best way is to have fonts work in the glcanvas. I've tried using FTGL but I think the version included in Fedora 11 must be broken or something since I can't get the example code on the web site to compile. I could try using GLUT or SDL but I'm not sure I want to include those as dependencies...
EDIT: Turns out it's just a different version than the one that is documented on the web site and has a completely different API.
Even if I have a font library though, all the ones I've seen require a path to a font file, and I have no idea how to do that in a cross-platform manner.