I have a simple fade in animation on a large Rectangle inside a ScrollViewer and I notice a significant drop in performance when I increase my windows size past a certain size.
- resolution: 1650x1256 - still feels snappy and fluent (framerate between 50 and 60)
- resolution: 1820x1256 - stutters and is pretty much unusable (framerate between 7 and 15)
What surprises me is that there doesn't seem to be a linear decline in performance but a rather sudden drop.
Also using Wpf Performance Tool does NOT show any software rendering and indeed my CPU doesn't seem to be doing much when the animation runs.
I would like to understand the cause of this, any hints would be appreciated.